CHATTLER BARRAGE!


TOO MANY CHATTLERS!

A Small Dev Update,

A new spawner system was developed for the Chattlers, which should lower lag and improve fps. As you can see, the fps will drop low when there are a lot, like over 50 spawned in simultaneously as the image shows, although there is no scenario in the game where that many would be active at once. Also, even with that many in the level, fps is practically unimpacted once they are inactivated via the new spawner that was developed. (Previously they would not despawn once they first spawned in via the old spawner)

Most of the assets for all 12 of the main levels have been made, including enemies, power ups, mechanics, etc. Only a few assets have not been made yet. Now I can get to making the levels themselves, and as you can see, I actually decided to remake Plastic Land from the ground up! I also plan to do the same with the other two levels that were made as well.

"Jewels" have been added. They are a new collectable that exists alongside "FUN". A further explanation will come in the future.

Get MR. JOHN'S ULTRA WACKY ADVENTURE (ALPHA 2)

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